Interoception Exhibition Poster
Tools:
Blender · Geometry Nodes · Shader
Year: 2024
Poster making for Art 306/395 Exhibition at University of Victoria by using Blender
Process:
- Built base scene in Blender
- Used Bezier Curve for structural path
- Prepared textured mesh assets
- Applied mesh along curve paths
- Developed shaders and textures
- Used Geometry Nodes for procedural control
- Combined curve, mesh, and shader system