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Interoception Exhibition Poster

Tools:  Blender · Geometry Nodes · Shader

Year: 2024

Poster making for Art 306/395 Exhibition at University of Victoria by using Blender

Process:
- Built base scene in Blender
- Used Bezier Curve for structural path
- Prepared textured mesh assets
- Applied mesh along curve paths
- Developed shaders and textures
- Used Geometry Nodes for procedural control
- Combined curve, mesh, and shader system